


It looks pretty, but it’s a phoned-in first-person action zombie adventure with oddly unpolished combat, horrendous writing, and overly linear stages that lack depth. How is a game that feels this janky the product of a 10-year development cycle?ĭead Island 2 is very much so a blast from the past. It speaks to the game’s restrictive and oftentimes unfair design that punishes all but the most precise (and lucky) gamers out there. Sure, laying into a horde of zombies with an assault rifle is classic gaming fodder, but Dead Island 2’s clunky melee combat is frustrating enough to soil the entire experience. Even the barbaric way that zombie limbs explode into pulpy buckets of gore in Dead Island 2 isn’t enough to make it fun to play.
